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Tirith Thoron

Thorontir2

Tirith Thoron, floor-plans (MERP)

Dorrunen

Location of Tirith Thoron
(center) (MERP/Other Hands)
Type
Fortress
Region
People(s)
Time period
Early to mid Third Age

Tirith Thoron:

Tirith Thoron (S. "Eagle's Watch", lit. "Watch [of the] Eagle") was a Gondorian border outpost erected to keep watch on the Asdriag Easterlings. It was situated just off the Men Rómen, about ten miles east of the town of the same name and some sixty miles southwest of Warfinger.

Tirith Thoron ca. T.A. 1640-1650[]

Tirith Thoron ca. T.A. 1640-1650:

  1. Gate. The portal-way is fifteen feet high and ten wide, protected on the outer side by a set of four-inch thick ironbound wood doors, which can be reinforced by two huge wooden beams laid across them. A few feet further, a portcullis can be dropped to seal the passage. The grate is made of oak and reinforced with iron straps. The portcullis is operated by a counterbalance in the left (inner) tower.
  2. Tower. All of Tirith Thoron's towers are of similar construction, having a spiral stair in the center, with landings at each of the three stories. There are no windows on the first floor and arrow slits on the second and third. The roof walls are crenellated. All are 35 feet high. The walls connecting the towers are also crenellated to provide protection for bowmen and are accessed via narrow doors on flanking towers on the third floor. The walls are 25 feet high. Shifts change every 8 hours, one man is stationed on each tower, and one patrols each wall-section.
  3. Well.
  4. Stables. The stable's main room houses over seventy steeds: sixty for the cavalry and ten for couriers and the officers. Additional horses and feed-stores occupy the western third of the building.
  5. Barracks. The barracks shelter 100 warriors (Q. Ohtari): forty infantry (garrison) and sixty cavalry.
  6. Postern gate. Deeply inset in the wall, the gate is set at an angle to make battering rams unusable. The door is 3" thick oak bound with iron straps and reinforced by an iron bar.

    The Keep
    Level 1

  7. Main Hall. The Main Hall acts as a meeting place, dining hall, and staging area.
  8. Kitchen/pantry.
  9. Stairs.
  10. Storage.

    Level 2
  11. Armory.
  12. Firing hall. Here, arrow slits are placed every ten feet.
  13. Guardpost. Access to adjacent wall.
  14. Meeting room. The large windows of this room overlook the courtyard, though there are heavy wood shutters which can be closed over them. Here, the officers of the outpost meet to discuss various issues. Maps and charts of all the lands nearby are kept in this chamber. Rolled and/or bound, they are stored in a wall rack.

    Level 3
  15. Quarters. These rooms house the five Ineithryn: three cavalry leaders and two who supervise the garrison troops.

    Level 4
  16. Office. This is the office of Aegnor, the Commander (S. Hothron) of the outpost. It is simply furnished, but the existing furniture is of high quality.
  17. Quarters. Aegnor's quarters include a suite of rooms. The windows are tall and narrow, and all have thick wooden outside shutters. The furnishings here are of fine workmanship, reflecting the height of Gondor's glory by their very presence in a military outpost.

Characters[]

About Third Age 1640:

Notes[]

  • Original form in MERP: Thorontir → Tirith Thoron (corrected Sindarin form).

References[]

  • MERP: Mirkwood - The Wilds of Rhovanion
  • MERP: Southern Mirkwood
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